Entry tags:
Permissions [Last Voyages]
OOC PREFERENCES:
•CONTACT METHOD: Plurk @
cornichaun, PM, or email at cornichaun @ gmail.
•THREAD-JACKING: I'm cool with it. If it's going to be a super-long thread just between two people, ask me first, but gigantic clusterfucks of threadjacking are A+ ok with me.
•FOURTH WALLING / CANON PUNCTURE: I'm a little leery of fourth-walling, so just ask first! We can probably work something out.
•BACKTAGGING: Yeah, no problem.
•AVOIDED TOPICS: There's nothing I can think of. If there's something that makes me uncomfortable or that I'd rather not participate in that comes up, I won't hesitate to let people know.
•PREFERRED GENDER PRONOUN: She/her/hers!
IC CHARACTERISTICS:
•CURRENT CANON POINT: Racetrack comes after her death at the end of the series.
•PHYSICAL DESCRIPTION: 5'4", slim but strong, dark brown hair about shoulderblade-length that she usually keeps pulled back in a ponytail. Physically fit.
•DEMEANOR: Casual is a good word to describe it. She's not dodgy or sneaky, but she's not really up-in-your-face either unless she's in a loud mood. She's not deceptive, she's comfortable in her own skin, and she's used to living in a world where everyone is young, attractive, loud, and kind of a badass.
•ABILITIES: She's a pilot and a soldier, so she has training and keeps a good head in a crisis, but is otherwise mortal and powerless.
•MEDICAL INFORMATION: She's got some radiation exposure, but besides that is in astonishing good health and injury-free for someone who's been fighting a desperate war for four years.
•CABIN INFORMATION: It's a big metal monstrosity with a turning wheel to open it like you might find on a ship. Inside is a barracks; there is a central table, and the left, right and back walls have bunks set into them. Four each, two high and two wide, totaling twelve. The adjoining room is a pilot's ready room. There's also a unisex bathroom that would go with the room.
•OFFENSIVE SUBJECTS: ROBOTS. Besides that, she'll probably stay pretty chill.
IC PERMISSIONS:
•MENTAL: Yes always.
•MIMICRY: Go for it.
•VIOLENCE: Go for it! She probably won't win unless your character is not very badass.
•MAGIC: Yes.
•DEBATE: Absolutely.
•OTHER / NOTES: Nothing I can think of, right now!
•CONTACT METHOD: Plurk @
•THREAD-JACKING: I'm cool with it. If it's going to be a super-long thread just between two people, ask me first, but gigantic clusterfucks of threadjacking are A+ ok with me.
•FOURTH WALLING / CANON PUNCTURE: I'm a little leery of fourth-walling, so just ask first! We can probably work something out.
•BACKTAGGING: Yeah, no problem.
•AVOIDED TOPICS: There's nothing I can think of. If there's something that makes me uncomfortable or that I'd rather not participate in that comes up, I won't hesitate to let people know.
•PREFERRED GENDER PRONOUN: She/her/hers!
IC CHARACTERISTICS:
•CURRENT CANON POINT: Racetrack comes after her death at the end of the series.
•PHYSICAL DESCRIPTION: 5'4", slim but strong, dark brown hair about shoulderblade-length that she usually keeps pulled back in a ponytail. Physically fit.
•DEMEANOR: Casual is a good word to describe it. She's not dodgy or sneaky, but she's not really up-in-your-face either unless she's in a loud mood. She's not deceptive, she's comfortable in her own skin, and she's used to living in a world where everyone is young, attractive, loud, and kind of a badass.
•ABILITIES: She's a pilot and a soldier, so she has training and keeps a good head in a crisis, but is otherwise mortal and powerless.
•MEDICAL INFORMATION: She's got some radiation exposure, but besides that is in astonishing good health and injury-free for someone who's been fighting a desperate war for four years.
•CABIN INFORMATION: It's a big metal monstrosity with a turning wheel to open it like you might find on a ship. Inside is a barracks; there is a central table, and the left, right and back walls have bunks set into them. Four each, two high and two wide, totaling twelve. The adjoining room is a pilot's ready room. There's also a unisex bathroom that would go with the room.
•OFFENSIVE SUBJECTS: ROBOTS. Besides that, she'll probably stay pretty chill.
IC PERMISSIONS:
•MENTAL: Yes always.
•MIMICRY: Go for it.
•VIOLENCE: Go for it! She probably won't win unless your character is not very badass.
•MAGIC: Yes.
•DEBATE: Absolutely.
•OTHER / NOTES: Nothing I can think of, right now!